functions in random.i -
build_dimlist
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build_dimlist, dimlist, next_argument build a DIMLIST, as used in the array function. Use like this: func your_function(arg1, arg2, etc, dimlist, ..) { while (more_args()) build_dimlist, dimlist, next_arg(); ... } After this, DIMLIST will be an array of the form [#dims, dim1, dim2, ...], compounded from the multiple arguments in the same way as the array function. If no DIMLIST arguments given, DIMLIST will be [] instead of [0], which will act the same in most situations. If that possibility is unacceptible, you may add if (is_void(dimlist)) dimlist= [0]; after the while loop. |
ipq_setup
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model= ipq_setup(x, u) or model= ipq_setup(x, u, power=[pleft,prght]) or model= ipq_setup(x, u, power=[pleft,prght], slope=[sleft,srght]) compute a model for the ipq_compute function, which computes the inverse of a piecewise quadratic function. This function occurs when computing random numbers distributed according to a piecewise linear function. The piecewise linear function is u(x), determined by the discrete points X and U input to ipq_setup. None of the values of U may be negative, and X must be strictly increasing, X(i) | |
SEE ALSO: | random_ipq, random_rej |
poisson
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poisson(navg) returns a Poisson distributed random value with mean NAVG. (This is the integer number of events which actually occur in some time interval, when the probability per unit time of an event is constant, and the average number of events during the interval is NAVG.) The return value has the same dimensions as the input NAVG. The return value is an integer, but its type is double. The algorithm is taken from Numerical Recipes by Press, et. al. | |
SEE ALSO: | random, random_n |
random_ipq
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random_ipq(ipq_model, dimlist) returns an array of double values with the given DIMLIST (see array function, nil for a scalar result). The numbers are distributed according to a piecewise linear function (possibly with power law or exponential tails) specified by the IPQ_MODEL. The "IPQ" stands for "inverse piecewise quadratic", which the type of function required to transform a uniform random deviate into the piecewise linear distribution. Use the ipq_setup function to compute IPQ_MODEL. | |
SEE ALSO: |
random,
random_x,
random_u,
random_n,
random_rej, ipq_setup |
random_n
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random_n(dimlist) returns an array of normally distributed random double values with the given DIMLIST (see array function, nil for a scalar result). The mean is 0.0 and the standard deviation is 1.0. The algorithm follows the Box-Muller method (see Numerical Recipes by Press et al.). | |
SEE ALSO: |
random,
random_x,
random_u,
random_ipq,
random_rej, poisson |
random_rej
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random_rej(target_dist, ipq_model, dimlist) or random_rej(target_dist, bounding_dist, bounding_rand, dimlist) returns an array of double values with the given DIMLIST (see array function, nil for a scalar result). The numbers are distributed according to the TARGET_DIST function: func target_dist(x) returning u(x)>=0 of same number and dimensionality as x, normalized so that the integral of target_dist(x) from -infinity to +infinity is 1.0. The BOUNDING_DIST function must have the same calling sequence as TARGET_DIST: func bounding_dist(x) returning b(x)>=u(x) everywhere. Since u(x) is normalized, the integral of b(x) must be >=1.0. Finally, BOUNDING_RAND is a function which converts an array of uniformly distributed random numbers on (0,1) -- as returned by random -- into an array distributed according to BOUNDING_DIST: func bounding_rand(uniform_x_01) Mathematically, BOUNDING_RAND is the inverse of the integral of BOUNDING_DIST from -infinity to x, with its input scaled to (0,1). If BOUNDING_DIST is not a function, then it must be an IPQ_MODEL returned by the ipq_setup function. In this case BOUNDING_RAND is omitted -- ipq_compute will be used automatically. | |
SEE ALSO: |
random,
random_x,
random_u,
random_n,
random_ipq, ipq_setup |
random_u
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random_u(a, b, dimlist) return uniformly distributed random numbers between A and B. (Will never exactly equal A or B.) The DIMLIST is as for the array function. Same as (b-a)*random(dimlist)+a. If A==0, you are better off just writing B*random(dimlist). | |
SEE ALSO: |
random,
random_x,
random_n,
random_ipq,
random_rej |
random_x
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random_x(dimlist) same as random(DIMLIST), except that random_x calls random twice at each point, to avoid the defect that random only can produce about 2.e9 numbers on the interval (0.,1.) (see random for an explanation of these bins). You may set random=random_x to get these "better" random numbers in every call to random. Unlike random, there is a chance in 1.e15 or so that random_x may return exactly 1.0 or 0.0 (the latter may not be possible with IEEE standard arithmetic, while the former apparently is). Since cosmic rays are far more likely, you may as well not worry about this. Also, because of rounding errors, some bit patterns may still be more likely than others, but the 0.5e-9 wide bins of random will be absent. | |
SEE ALSO: | random |