functions in testgl.i -
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sho_drum
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sho_drum
Display a drum head moving in 3D.
The drumhead is initially stationary, but has a bump near one
edge. Yorick is solving a 2D wave equation to compute the
evolution of this bump.
There is an optional argument to sho_drum: the
time limit on the duration of the movie in seconds (default
is 60 seconds).
The size of the grid is set by the external variable drum_size.
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