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3.10 3D graphics interfaces
You can combine Yorick's graphical primitives to create your own graphics interfaces. The Yorick distribution includes a simple 3D graphics interface built in just this way. Study the `pl3d.i' library file if you need an example of how to do this.
Before you can access the 3D functions, you need to include either `plwf.i' or `slice3.i', which provide the highest level 3D interfaces. The `plwf.i' interface lets you plot scalar functions of two variables (like plc or plf). The `slice3.i' interface allows you to plot isosurfaces and slices of scalar functions of three variables. The `demo5.i' demonstration program in the Yorick distribution has examples of both; study it to see how they work in detail.
3.10.1 Coordinate mapping | Changing your viewpoint. | |
3.10.2 Lighting | The 3D lighting model. | |
3.10.3 gnomon | Gnomon indicates axis orientation. | |
3.10.4 plwf interface | The plot wire frame interface. | |
3.10.5 slice3 interface | The slice and isosurface interface. |